notes on theories and videogames…

Once in a while, someone in game studies indirectly raise this question, concerning the contemporary MMORPGS… and I got thinking about it too, while reading a humorous (and acid!) column from wow.com on warlocks, authored by the mage Christian Belt, which I partially quote here:
Little-known warlock facts (click here to redirect to original text)
Fact: Fear [...]

The universe, life – may they be real or illusion – belongs to everyone, everyone can see what I see and own what I own, or at least, conceive themselves seeing it and owning it. But what I dream nobody can see besides me, nobody can own it besides me.
Fernando Pessoa, Book of Disquiet

“Some of you have been worried about the future. Do not worry about the future. The future has always been perfect”
David Farrell Krell, The perfect future: a note on Heidegger and Derrida.

By David Bowie, 1992
So far this love is delightful
The face of seduction was you
But I listened for each
and every footstep
In this Real Cool World
Questioning saintlike and
fantastic heroes
Feeling like lost little
children in fabled lands
So I listen for each and
every friendship
In this Real Cool World
Now there is you
In my Real Cool World
Starry-eyed life but somehow
believing in nothing
You [...]

… the very imagination of what deconstruction could possibly be.
To distance oneself from the habitual structure of reference, to challenge or complicate our common assumptions about it, does not amount to saying that there is nothing beyond language (Derrida, Positions, 1981)

The savage, however, knows nothing of the conceptual distinctions between “being” and “playing”; he knows nothing of “identity”, “image” or “symbol”. (Huizinga, Homo Ludens, p. 25).
The savage is wise, always.

One more on the list
Derealization (DR) is an alteration in the perception or experience of the external world so that it seems strange or unreal. Other symptoms are feeling as though one’s environment is lacking in spontaneity, emotional colouring and depth.
Even this became a mental disorder?
And caffeine can be one of the causes!
ahhh science. [...]

It is always relational, metaphoric, comparative:
boyfriend: “man, this relationship stuff is like the hardest videogame in the world. As soon as I level up there’s new robot assassin waiting to take me out ‘cause I don’t know the secret code”.
girlfriend: what is the robot assassin? am I the robot?
(this one comes from a tv [...]

I accidentally found “love” this week.