When I used to play Utopia, I remember that great part of the gameplay and pleasure of play was the quantitative analysis of my province. Numbers and more numbers to know my defense per acre, wealth, offensive and defensive units, buildings and building planning. I used to spend like an hour or two per day [...]
Tuesday
12
Jan 2010
12
Jan 2010
Friday
1
Jan 2010
1
Jan 2010
It is all about love, it has always been. Well, I don’t mean this modern romantic cheesy type of love (which I’m not exactly a fan) but well, I mean the philosophic possibilities of love conceptions.
Sometimes the cheesy meets the philosophic… check this video:
Tuesday
29
Dec 2009
29
Dec 2009
…. this is the feeling I got after reaching level 3 (out of 20) in Dragon Age. Years and years pass by playing games, and I wonder why the concept of levelling is continuously reproduced in digital games.
Why do people like games where they level? Is it heritage of a constructionist pedagogic framework (kids [...]